Narbenbalg-Krüppel 
Gnarled Scarhide
Verzauberungskreatur — Minotaurus2/1
Printed (DE)
Verzauberungskreatur — Minotaurus
Göttergabe (Falls du diese Karte für ihre Göttergabe-Kosten wirkst, ist sie ein Aura-Zauberspruch und verzaubert eine Kreatur. Die Aura wird wieder zu einer Kreatur, falls sie nicht an eine Kreatur angelegt ist.)
Der Narbenbalg-Krüppel kann nicht blocken.
Die verzauberte Kreatur erhält +2/+1 und kann nicht blocken.
Oracle text (EN)
Enchantment Creature — Minotaur
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
This creature can't block.
Enchanted creature gets +2/+1 and can't block.
Printing details
- Set
- JOU · 72
- Rarity
- Uncommon
- Language
- DE
- Artist
- Greg Staples
- Released
- 2014-05-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.33 |
| November 1, 2026 | €0.35 |
| October 28, 2026 | €0.34 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.33 30-day avg €0.26 | low €0.45 trend €0.95 30-day avg €0.95 |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.99 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Similarly, if you cast an Aura spell with bestow targeting a creature controlled by another player, and that creature is an illegal target when the spell tries to resolve, it will finish resolving as an enchantment creature spell. It will enter the battlefield under your control.
-
You still control the Aura, even if it's enchanting a creature controlled by another player.
-
Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.
-
On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.
-
Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
-
Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its
abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.
-
If the enchanted creature leaves the battlefield, the Aura stops being an Aura and remains on the battlefield. Control of that permanent doesn't change; you'll control the resulting enchantment creature.
-
If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.