Neyith of the Dire Hunt

Neyith of the Dire Hunt

Legendary Creature — Human Warrior3/3

Oracle text (EN)

Legendary Creature — Human Warrior

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.)

Printing details

Set
JMP · 30
Rarity
Rare
Language
EN
Artist
Magali Villeneuve
Released
2020-07-17
Prices
€8.47 · $13.41

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 2, 2026€8.23€11.41
October 31, 2026€8.47€11.41
October 30, 2026€8.37€11.41
October 29, 2026€8.55€11.41
October 28, 2026€8.30€11.41

Prices

SourceNon-foilFoil
Cardmarketlow €7.00 trend €8.23 30-day avg €8.98low – trend €1.75 30-day avg €1.53
CardTrader (EN)NM from €11.41 with Zero from €11.96NM from –
CardTrader (any language)NM from €11.41 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.

  • A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.

  • The defending player, not you, chooses which creature blocks the target creature.

  • You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.

  • If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn.

  • While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.

  • If the target creature has menace, two creatures must block it if able.

  • Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.

Printings

1 printings

SetNo.RarityLanguageEURUSDCMCT
JMP(Shown printing)30RareEN€8.47$13.41€7.00€11.41

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