Neyith of the Dire Hunt 


Legendary Creature — Human Warrior3/3
Oracle text (EN)
Legendary Creature — Human Warrior
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. (
can be paid with either
or
.)
Printing details
- Set
- JMP · 30
- Rarity
- Rare
- Language
- EN
- Artist
- Magali Villeneuve
- Released
- 2020-07-17
- Prices
- €8.47 · $13.41
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €8.23 | €11.41 |
| October 31, 2026 | €8.47 | €11.41 |
| October 30, 2026 | €8.37 | €11.41 |
| October 29, 2026 | €8.55 | €11.41 |
| October 28, 2026 | €8.30 | €11.41 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €7.00 trend €8.23 30-day avg €8.98 | low – trend €1.75 30-day avg €1.53 |
| CardTrader (EN) | NM from €11.41 with Zero from €11.96 | NM from – |
| CardTrader (any language) | NM from €11.41 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.
-
A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.
-
The defending player, not you, chooses which creature blocks the target creature.
-
You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.
-
If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn.
-
While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.
-
If the target creature has menace, two creatures must block it if able.
-
Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.