Klippenhafen-Lenkdrache

Klippenhafen-Lenkdrache

Cliffhaven Kitesail

Artefakt — Ausrüstung

Printed (DE)

Artefakt — Ausrüstung

Wenn der Klippenhafen-Lenkdrache ins Spiel kommt, lege ihn an eine Kreatur deiner Wahl an, die du kontrollierst. Die ausgerüstete Kreatur hat Flugfähigkeit. Ausrüsten {2} ({2}: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)

Oracle text (EN)

Artifact — Equipment

When this Equipment enters, attach it to target creature you control. Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Printing details

Set
J25 · 748
Rarity
Common
Language
DE
Artist
Caroline Gariba
Released
2024-11-15
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (DE)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (DE)
November 1, 2026€0.17€1.09
October 31, 2026€0.19€1.09
October 30, 2026€0.20€1.09
October 29, 2026€0.21€1.09
October 28, 2026€0.22€1.09

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.17 30-day avg €0.19low – trend €0.00 30-day avg –
CardTrader (DE)NM from €1.09 with Zero from €1.09NM from –
CardTrader (any language)NM from €0.14 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and if the Equipment enters at a time you couldn't cast a sorcery, you can still attach it to a creature you control.

  • If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.

Printings

17 printings

SetNo.RarityLanguageEURUSDCMCT
J25(Shown printing)748CommonDE––€0.17€1.09
J25748CommonEN€0.19$0.32€0.17€0.14
J25748CommonJA––€0.17–
J25748CommonES––€0.17–
J25748CommonFR––€0.17€0.19
J25748CommonIT––€0.17€0.62
ZNR243CommonFR––€0.11€0.14
ZNR243CommonIT––€0.11€0.13
ZNR243CommonDE––€0.11€0.23
ZNR243CommonES––€0.11€0.13
ZNR243CommonZHS––€0.11–
ZNR243CommonJA––€0.11€0.13
ZNR243CommonRU––€0.11€0.14
ZNR243CommonZHT––€0.11–
ZNR243CommonPT––€0.11–
ZNR243CommonKO––€0.11–
ZNR243CommonEN€0.09$0.13€0.11€0.11

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