Klippenhafen-Lenkdrache 
Cliffhaven Kitesail
Artefakt — Ausrüstung
Printed (DE)
Artefakt — Ausrüstung
Wenn der Klippenhafen-Lenkdrache ins Spiel kommt, lege ihn an eine Kreatur deiner Wahl an, die du kontrollierst.
Die ausgerüstete Kreatur hat Flugfähigkeit.
Ausrüsten (
: Lege diese Karte an eine Kreatur deiner Wahl an, die du kontrollierst. Spiele Ausrüsten wie eine Hexerei.)
Oracle text (EN)
Artifact — Equipment
When this Equipment enters, attach it to target creature you control.
Equipped creature has flying.
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Printing details
- Set
- J25 · 748
- Rarity
- Common
- Language
- DE
- Artist
- Caroline Gariba
- Released
- 2024-11-15
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 1, 2026 | €0.17 | €1.09 |
| October 31, 2026 | €0.19 | €1.09 |
| October 30, 2026 | €0.20 | €1.09 |
| October 29, 2026 | €0.21 | €1.09 |
| October 28, 2026 | €0.22 | €1.09 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.17 30-day avg €0.19 | low – trend €0.00 30-day avg – |
| CardTrader (DE) | NM from €1.09 with Zero from €1.09 | NM from – |
| CardTrader (any language) | NM from €0.14 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Attaching an Equipment with its enters-the-battlefield triggered ability isn't the same as using its equip ability. You don't pay mana for the attachment, and if the Equipment enters at a time you couldn't cast a sorcery, you can still attach it to a creature you control.
-
If the target creature becomes an illegal target, the Equipment remains on the battlefield unattached.