Hurska, la golosa 

Hurska Sweet-Tooth
Criatura legendaria — Oso3/3
Printed (ES)
Criatura legendaria — Oso
Siempre que Hurska, la golosa ataque, crea una ficha de Comida. (Es un artefacto con ",
, sacrificar este artefacto: Ganas 3 vidas".)
Siempre que ganes vidas, puedes pagar
. Cuando lo hagas, la criatura objetivo obtiene +X/+X hasta el final del turno, donde X es la cantidad de vidas que ganaste.
Oracle text (EN)
Legendary Creature — Bear
Whenever Hurska attacks, create a Food token. (It's an artifact with ",
, Sacrifice this token: You gain 3 life.")
Whenever you gain life, you may pay
. When you do, target creature gets +X/+X until end of turn, where X is the amount of life you gained.
Printing details
- Set
- J25 · 53
- Rarity
- Mythic
- Language
- ES
- Artist
- GOSSAN
- Released
- 2024-11-15
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €1.91 |
| October 31, 2026 | €1.89 |
| October 30, 2026 | €1.90 |
| October 29, 2026 | €1.94 |
| October 28, 2026 | €1.99 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.10 trend €1.91 30-day avg €1.75 | low – trend €0.00 30-day avg – |
| CardTrader (ES) | No offers | |
| CardTrader (any language) | NM from €1.68 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
You don't choose a target for Hurska's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay
this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
-
The value of X is calculated only once, as the reflexive triggered ability resolves.