Gornog, le faucheur écarlate 

Gornog, the Red Reaper
Créature légendaire — minotaure et guerrier2/3
Printed (FR)
Créature légendaire — minotaure et guerrier
Célérité Les couards ne peuvent pas bloquer les guerriers. À chaque fois qu'au moins un guerrier que vous contrôlez attaque un joueur, une créature ciblée que ce joueur contrôle devient un couard. Les guerriers attaquants que vous contrôlez gagnent +X/+0, X étant le nombre de couards que vos adversaires contrôlent.
Oracle text (EN)
Legendary Creature — Minotaur Warrior
Haste Cowards can't block Warriors. Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward. Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
Printing details
- Set
- J25 · 49
- Rarity
- Rare
- Language
- FR
- Artist
- Ishikawa Kenta
- Released
- 2024-11-15
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €4.06 |
| November 1, 2026 | €4.03 |
| October 31, 2026 | €4.11 |
| October 30, 2026 | €4.02 |
| October 29, 2026 | €3.94 |
| October 28, 2026 | €4.07 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €2.50 trend €4.06 30-day avg €3.84 | low – trend €0.00 30-day avg – |
| CardTrader (FR) | No offers | |
| CardTrader (any language) | NM from €3.09 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
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Gornog's third ability overwrites the target's existing creature types. Once the ability resolves, that creature will be a Coward and won't have its previous creature types. It retains any other types and supertypes it has as well as any subtypes that aren't creature types.
-
Gornog's third ability doesn't have a duration. It will remain in effect until the game ends, the target creature leaves the battlefield, or some subsequent effect changes the creature's characteristics, whichever comes first.
-
The bonus granted by Gornog's last ability changes as the number of Cowards your opponents control changes.
-
Once a creature has blocked a Warrior, turning that creature into a Coward won't remove it from combat or cause the Warrior to become unblocked. (The Coward might suddenly have some regrets, though.)