Incremento Biogenico 


Biogenic Upgrade
Stregoneria
Printed (IT)
Stregoneria
Distribuisci tre segnalini +1/+1 tra una, due o tre creature bersaglio, poi raddoppia il numero di segnalini +1/+1 su ognuna di quelle creature.
Oracle text (EN)
Sorcery
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Printing details
- Set
- J25 · 144
- Rarity
- Uncommon
- Language
- IT
- Artist
- Kev Fang
- Released
- 2024-11-15
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (IT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (IT) |
|---|---|---|
| October 30, 2026 | €0.17 | €0.45 |
| October 28, 2026 | €0.18 | €0.45 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.17 30-day avg €0.14 | low – trend €0.00 30-day avg – |
| CardTrader (IT) | NM from €0.45 with Zero from €0.60 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Not legal
Rulings
-
You choose how many targets Biogenic Upgrade has and how the counters are distributed as you cast it. Each target must receive at least one counter. This means, for example, that you can't target three creatures and assign them two, one, and zero counters.
-
If some of the creatures are illegal targets as Biogenic Upgrade tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won't be put instead on a legal target.
-
To double the number of +1/+1 counters on a permanent, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.