板金鎧 

Plate Armor
アーティファクト — 装備品
Printed (JA)
アーティファクト — 装備品
装備しているクリーチャーは+3/+3の修整を受け護法を持つ。(装備しているクリーチャーが対戦相手がコントロールしている呪文や能力の対象になるたび、そのプレイヤーが
を支払わないかぎり、その呪文や能力を打ち消す。)
装備
。この能力を起動するためのコストは、あなたがコントロールしていてこれでない装備品1つにつき
少なくなる。(
:あなたがコントロールしているクリーチャー1体を対象とする。これをそれにつける。装備はソーサリーとしてのみ行う。)
Oracle text (EN)
Artifact — Equipment
Equipped creature gets +3/+3 and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
. This ability costs
less to activate for each other Equipment you control. (
: Attach to target creature you control. Equip only as a sorcery.)
Printing details
- Set
- J25 · 100
- Rarity
- Uncommon
- Language
- JA
- Artist
- Greg Manchess
- Released
- 2024-11-15
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 1, 2026 | €0.13 |
| October 28, 2026 | €0.14 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.13 30-day avg €0.18 | low – trend €0.00 30-day avg – |
| CardTrader (JA) | No offers | |
| CardTrader (any language) | NM from €0.12 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
-
If a creature with ward is equipped with Plate Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.