Begleitete Heilerin

Begleitete Heilerin

Attended Healer

Kreatur — Kor, Kleriker2/3

Printed (DE)

Kreatur — Kor, Kleriker

Immer wenn du zum ersten Mal in einem Zug Lebenspunkte dazuerhältst, erzeuge einen 1/1 weißen Katze-Kreaturenspielstein. {2}{W}: Ein anderer Kleriker deiner Wahl erhält Lebensverknüpfung bis zum Ende des Zuges.

Oracle text (EN)

Creature — Kor Cleric

Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token. {2}{W}: Another target Cleric gains lifelink until end of turn.

Printing details

Set
J22 · 152
Rarity
Uncommon
Language
DE
Artist
Wisnu Tan
Released
2022-12-02
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (DE)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (DE)
October 28, 2026€0.22€0.40

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.22 30-day avg €0.19low – trend €0.00 30-day avg –
CardTrader (DE)NM from €0.40 with Zero from €0.40NM from –
CardTrader (any language)NM from €0.21 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.

  • An ability that triggers whenever you gain life “for the first time each turn” won’t trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn.

  • In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.

  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • Multiple instances of lifelink on the same creature are redundant.

Printings

18 printings

SetNo.RarityLanguageEURUSDCMCT
J22(Shown printing)152UncommonDE––€0.22€0.40
J22152UncommonIT––€0.22€0.60
J22152UncommonEN€0.22$0.23€0.22€0.21
J22152UncommonFR––€0.22–
J22152UncommonES––€0.22–
J22152UncommonZHS––€0.22–
J22152UncommonJA––€0.22–
ZNR6UncommonPT––€0.11–
ZNR6UncommonRU––€0.11€0.19
ZNR6UncommonFR––€0.11€0.34
ZNR6UncommonIT––€0.11€0.11
ZNR6UncommonZHS––€0.11–
ZNR6UncommonEN€0.12$0.15€0.11€0.11
ZNR6UncommonKO––€0.11–
ZNR6UncommonES––€0.11€0.19
ZNR6UncommonDE––€0.11€0.29
ZNR6UncommonJA––€0.11€0.11
ZNR6UncommonZHT––€0.11–

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