Seelenfeuer 


Soul Burn
Hexerei
Printed (DE)
Hexerei
Du kannst für das X nur schwarzes und rotes Mana ausgeben.
Seelenfeuer fügt einer Kreatur oder einem Spieler Deiner Wahl X Schadenspunkte zu. Du erhältst Lebenspunkte in Höhe der zugefügten Schadenspunkte dazu, aber nicht mehr als die Anzahl an in den X, als die Anzahl der Lebenspunkte des Spielers, bevor Seelenfeuer Schaden zugefügt hat, oder als die Widerstandskraft der Kreatur.
Oracle text (EN)
Sorcery
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Printing details
- Set
- INV · 124
- Rarity
- Common
- Language
- DE
- Artist
- Andrew Goldhawk
- Released
- 2000-10-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 31, 2026 | €0.08 |
| October 28, 2026 | €0.09 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.08 30-day avg €0.07 | low €0.28 trend €1.08 30-day avg €1.07 |
| CardTrader (DE) | NM from – | NM from €10,000.64 |
| CardTrader (any language) | NM from €0.11 | NM from €2.00 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Legal
- premodern Legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Will give 1 life for each black mana used, but not more life than the amount of unprevented damage that is dealt.