Chiamata alle Armi

Chiamata alle Armi

Call to Arms

Enchantment

Printed (IT)

Oracle text (EN)

Enchantment

As this enchantment enters, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.

Printing details

Set
ICE · 10
Rarity
Rare
Language
IT
Artist
Randy Gallegos
Released
1995-06-03
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (IT)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (IT)
November 1, 2026€0.92€1.10
October 30, 2026€0.97€1.10
October 28, 2026€0.97€1.60

Prices

SourceNon-foilFoil
Cardmarketlow €0.20 trend €0.92 30-day avg €0.71low – trend €0.00 30-day avg –
CardTrader (IT)NM from €1.10 with Zero from €1.60NM from –
CardTrader (any language)NM from €0.76 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Legal
  • premodern Legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • You can't choose "colorless" as a color.

  • If Call to Arms changes controllers, it will continue to check the nontoken permanents controlled by the player chosen as it entered, even if that player isn't an opponent of its current controller.

  • Call to Arms's third ability is a "state trigger." Once a state trigger triggers, it won't trigger again as long as the ability is on the stack. If the ability is countered and the trigger condition is still true, it will immediately trigger again.

  • The game continually counts the number of nontoken permanents of each color the chosen player controls. Multicolored ones are counted for each of their colors; colorless ones are ignored. The moment the number of nontoken permanents of the chosen color that player controls is less than or equal to the number of permanents of one of the other colors that player controls, Call to Arms's second ability stops giving white creatures +1/+1 and its third ability triggers. Call to Arms will be sacrificed when the third ability resolves, even if those numbers have changed by then.

  • Call to Arms affects all white creatures, not just white creatures you control.

Printings

7 printings

SetNo.RarityLanguageEURUSDCMCT
ICE(Shown printing)10RareIT––€0.20€1.10
ME34UncommonEN––––
ICE10RareFR––€0.20–
ICE10RarePT––€0.20–
ICE10RareEN€0.97$0.75€0.20€0.76
ICE10RareES––€0.20–
ICE10RareDE––€0.20–

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