Samut, the Tested 


Legendary Planeswalker — Samut
Oracle text (EN)
Legendary Planeswalker — Samut
+1: Up to one target creature gains double strike until end of turn. −2: Samut deals 2 damage divided as you choose among one or two targets. −7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
Printing details
- Set
- HOU · 144
- Rarity
- Mythic
- Language
- EN
- Artist
- Aleksi Briclot
- Released
- 2017-07-14
- Prices
- €0.70 · $0.59
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 31, 2026 | €0.70 | €0.59 |
| October 29, 2026 | €0.75 | €0.59 |
| October 28, 2026 | €0.71 | €0.59 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.15 trend €0.70 30-day avg €0.61 | low €0.55 trend €1.57 30-day avg €1.48 |
| CardTrader (EN) | NM from €0.59 with Zero from €0.73 | NM from €1.54 with Zero from €1.54 |
| CardTrader (any language) | NM from €0.59 | NM from €1.29 |
Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
While resolving Samut's last ability, all of the creatures and planeswalkers put onto the battlefield this way enter at the same time. If any have triggered abilities that trigger on something else entering the battlefield, they'll see each other.
-
If Samut's second ability has two targets and one becomes an illegal target, the remaining target is dealt 1 damage, not 2.
-
You divide the damage as you activate Samut's second ability, not as it resolves. Each target must be assigned at least 1 damage. In other words, as you activate the ability, you choose whether to have it deal 2 damage to a single target, or deal 1 damage to each of two targets.