Simic-Runenschlüssel 
Simic Keyrune
Artefakt
Printed (DE)
Artefakt
: Erhöhe deinen Manavorrat um
oder
.
: Der Simic-Runenschlüssel wird bis zum Ende des Zuges zu einer 2/3 grünen und blauen fluchsicheren Krabbe-Artefaktkreatur. (Er kann nicht das Ziel von Zaubersprüchen oder Fähigkeiten sein, die deine Gegner kontrollieren.)
Oracle text (EN)
Artifact
: Add
or
.
: This artifact becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Printing details
- Set
- GTC · 237
- Rarity
- Uncommon
- Language
- DE
- Artist
- Daniel Ljunggren
- Released
- 2013-02-01
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 1, 2026 | €0.09 | – |
| October 30, 2026 | €0.09 | €0.28 |
| October 28, 2026 | €0.09 | – |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.09 30-day avg €0.10 | low €0.20 trend €0.40 30-day avg €0.45 |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.34 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
-
Activating the ability that turns the Keyrune into a creature while it's already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.