Richiamo dell'Ala Notturna

Richiamo dell'Ala Notturna

Call of the Nightwing

Stregoneria

Printed (IT)

Stregoneria

Metti sul campo di battaglia una pedina creatura Orrore 1/1 blu e nera con volare. Cifrare (Poi puoi esiliare questa carta magia codificata su una creatura che controlli. Ogniqualvolta quella creatura infligge danno da combattimento a un giocatore, il suo controllore può lanciare una copia della carta codificata senza pagare il suo costo di mana.)

Oracle text (EN)

Sorcery

Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Printing details

Set
GTC · 149
Rarity
Uncommon
Language
IT
Artist
Adam Paquette
Released
2013-02-01
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (IT)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (IT)
November 1, 2026€0.11€0.11
October 29, 2026€0.07€0.11
October 28, 2026€0.08€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.11 30-day avg €0.09low €0.10 trend €0.33 30-day avg €0.37
CardTrader (IT)NM from €0.11 with Zero from €0.12NM from €0.24 with Zero from €0.24
CardTrader (any language)NM from €0.11 NM from €0.24

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • You can exile Call of the Nightwing encoded on the Horror creature token it just created.

  • If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature.

  • The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature.

  • The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard.

  • If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.

  • If you choose not to cast the copy, or you can’t cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won’t get a chance to cast the copy at a later time.

  • You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type.

  • If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto.

  • If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it.

  • If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled.

  • You choose the creature as the spell resolves. The cipher ability doesn’t target that creature, although the spell with cipher may target that creature (or a different creature) because of its other abilities.

  • The copy of the card with cipher is created in and cast from exile.

Printings

19 printings

SetNo.RarityLanguageEURUSDCMCT
GTC(Shown printing)149UncommonIT––€0.11€0.11
PLSTGTC-149UncommonEN€0.15$0.25€0.14€0.12
PLSTGK1-8UncommonEN€0.15$0.24€0.15€0.11
GK18UncommonIT––€0.13€0.16
GK18UncommonES––€0.13€0.14
GK18UncommonFR––€0.13€0.19
GK18UncommonDE––€0.13–
GK18UncommonJA––€0.13€0.40
GK18UncommonEN€0.13$0.32€0.13€0.15
GTC149UncommonES––€0.11€0.11
GTC149UncommonPT––€0.11€0.29
GTC149UncommonZHT––€0.11–
GTC149UncommonKO––€0.11–
GTC149UncommonJA––€0.11€0.34
GTC149UncommonDE––€0.11€0.40
GTC149UncommonFR––€0.11€0.60
GTC149UncommonZHS––€0.11€0.21
GTC149UncommonRU––€0.11–
GTC149UncommonEN€0.07$0.17€0.11€0.11

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