Pelt Collector 
Creature — Elf Warrior1/1
Oracle text (EN)
Creature — Elf Warrior
Whenever another creature you control enters or dies, if that creature's power is greater than this creature's, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has trample.
Printing details
- Set
- GRN · 141
- Rarity
- Rare
- Language
- EN
- Artist
- Zoltan Boros
- Released
- 2018-10-05
- Prices
- €0.43 · $0.35
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €0.39 | €0.46 |
| November 1, 2026 | €0.42 | €0.46 |
| October 31, 2026 | €0.43 | €0.46 |
| October 30, 2026 | €0.44 | €0.46 |
| October 29, 2026 | €0.47 | €0.48 |
| October 28, 2026 | €0.48 | €0.48 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.09 trend €0.39 30-day avg €0.51 | low €0.51 trend €1.21 30-day avg €1.39 |
| CardTrader (EN) | NM from €0.46 with Zero from €0.46 | NM from €1.22 with Zero from €1.22 |
| CardTrader (any language) | NM from €0.46 | NM from €0.78 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
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Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If the entering creature leaves the battlefield while Pelt Collector’s triggered ability is on the stack, use its power as it last existed on the battlefield to determine whether Pelt Collector gets a +1/+1 counter.
-
If Pelt Collector’s power becomes less than 0, a creature with 0 power (or with power less than 0 but still greater than Pelt Collector’s power) entering the battlefield or dying will cause its first ability to trigger.
-
To determine if Pelt Collector’s first ability triggers when a creature dies, use its power as it last existed on the battlefield.
-
If Pelt Collector is dealt lethal damage at the same time as a larger creature you control, they’re destroyed at the same time. Pelt Collector won’t get an additional +1/+1 from its ability in time to save it.
-
If a creature with power less than or equal to Pelt Collector’s power enters the battlefield or dies, Pelt Collector’s first ability doesn’t trigger at all. You can’t try to raise that creature’s power or lower Pelt Collector’s to get a counter.
-
To determine if Pelt Collector’s first ability triggers when a creature enters the battlefield, use the creature’s power after applying any static abilities (such as that of Trostani Discordant) that modify its power.
-
As Pelt Collector’s first ability resolves, if the entering creature’s power is no longer greater than Pelt Collector’s power, or if Pelt Collector’s power has been raised to greater than or equal to the power of the creature that died, Pelt Collector doesn’t get a +1/+1 counter. Notably, this means that if Pelt Collector is still a 1/1 creature and two 2/2 creatures die, it only gets one +1/+1 counter as the first triggered ability resolves, and it will be too big to get a counter as the second triggered ability resolves.