玄铁驻防

玄铁驻防

Darksteel Garrison

神器~工事

Printed (ZHS)

神器~工事

受此工事的地不会毁坏。 每当受此工事的地成为横置时,目标生物得+1/+1直到回合结束。 构工{3}({3}:装备在目标由你操控的地上; 构工的时机视同法术。 此牌进场时并未装备,且该地离场后,此牌依旧在场。)

Oracle text (EN)

Artifact — Fortification

Fortified land has indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. Fortify {3} ({3}: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)

Printing details

Set
FUT · 167
Rarity
Rare
Language
ZHS
Artist
David Martin
Released
2007-05-04
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (ZHS)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (ZHS)
November 2, 2026€0.38€0.85
October 31, 2026€0.37€0.85
October 30, 2026€0.33€0.85
October 28, 2026€0.30€0.85

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.38 30-day avg €0.29low – trend €2.43 30-day avg €2.83
CardTrader (ZHS)NM from €0.85 with Zero from €0.85NM from –
CardTrader (any language)NM from €0.18 NM from €1.39

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.

  • The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.

  • Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.

  • If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.

Printings

10 printings

SetNo.RarityLanguageEURUSDCMCT
FUT(Shown printing)167RareZHS––€0.38€0.85
PLSTFUT-167RareEN€0.23$0.33€0.22€0.17
FUT167RareDE––€0.38€0.36
FUT167RarePT––€0.38€0.46
FUT167RareJA––€0.38–
FUT167RareFR––€0.38€0.60
FUT167RareEN€0.37$0.60€0.38€0.43
FUT167RareES––€0.38€0.38
FUT167RareIT––€0.38€0.18
FUT167RareRU––€0.38–

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