Haze of Rage

Haze of Rage

Sorcery

Oracle text (EN)

Sorcery

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Printing details

Set
FUT · 100
Rarity
Uncommon
Language
EN
Artist
Paolo Parente
Released
2007-05-04
Prices
€0.60 · $1.97

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 2, 2026€0.66€0.88
November 1, 2026€0.62€0.88
October 30, 2026€0.60€0.88
October 29, 2026€0.59€0.88
October 28, 2026€0.60€0.88

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.66 30-day avg €0.63low – trend €6.46 30-day avg €4.81
CardTrader (EN)NM from €0.88 with Zero from €0.88NM from €38.08 with Zero from €38.08
CardTrader (any language)NM from €0.14 NM from €12.70

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • Each time you cast Haze of Rage in a turn, its storm ability will trigger. Each spell you cast before it will be considered when determining how many copies are created, but previous times you created copies of a spell will not.

  • Haze of Rage affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+0.

  • Spells cast from zones other than a player's hand and spells that were countered are counted by the storm ability.

  • A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.

  • The copies are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.

  • The triggered ability that creates the copies can itself be countered by anything that can counter a triggered ability. If it is countered, no copies will be put onto the stack.

Printings

21 printings

SetNo.RarityLanguageEURUSDCMCT
FUT(Shown printing)100UncommonEN€0.60$1.97€0.66€0.88
PLSTFUT-100UncommonEN––––
PLSTTSR-169UncommonEN€1.16$1.78€1.16–
TSR169UncommonPT––€0.94–
TSR169UncommonJA––€0.94–
TSR169UncommonRU––€0.94€0.60
TSR169UncommonIT––€0.94€1.19
TSR169UncommonDE––€0.94–
TSR169UncommonES––€0.94–
TSR169UncommonZHT––€0.94€1.29
TSR169UncommonEN€0.96$1.04€0.94€0.44
TSR169UncommonFR––€0.94€0.60
TSR169UncommonZHS––€0.94–
FUT100UncommonDE––€0.66–
FUT100UncommonRU––€0.66–
FUT100UncommonIT––€0.66€0.14
FUT100UncommonES––€0.66€0.24
FUT100UncommonZHS––€0.66€1.67
FUT100UncommonFR––€0.66–
FUT100UncommonPT––€0.66€0.87
FUT100UncommonJA––€0.66€0.42

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