Grã-mestra da Alma-ígnea 

Soulfire Grand Master
Criatura — Humano Monge2/2
Printed (PT)
Criatura — Humano Monge
Vínculo com a vida
As mágicas instantâneas e os feitiços que você controla têm vínculo com a vida.
: Na próxima vez em que você conjurar uma mágica instantânea ou feitiço da sua mão neste turno, coloque aquele card na sua mão, em vez de colocá-lo no cemitério, conforme é resolvido.
Oracle text (EN)
Creature — Human Monk
Lifelink
Instant and sorcery spells you control have lifelink.
: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.
Printing details
- Set
- FRF · 27
- Rarity
- Mythic
- Language
- PT
- Artist
- Johannes Voss
- Released
- 2015-01-23
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 31, 2026 | €0.96 |
| October 30, 2026 | €0.92 |
| October 29, 2026 | €0.91 |
| October 28, 2026 | €0.82 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.96 30-day avg €1.02 | low €1.00 trend €3.44 30-day avg €3.23 |
| CardTrader (PT) | No offers | |
| CardTrader (any language) | NM from €0.67 | NM from €3.00 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
After you activate Soulfire Grand Master’s last ability, if the next instant or sorcery spell you cast from your hand doesn’t resolve, it won’t be put into your hand and the effect won’t be applied to the next spell you cast.
-
An instant or sorcery spell with lifelink causes its controller to gain life only if it’s the source of any damage that’s dealt. An instant or sorcery spell with lifelink that causes another source to deal damage won’t cause its controller to gain life.
-
A spell that instructs you to exile it (for example, Temporal Trespass) won’t be put into your hand because it’s not put into your graveyard as it resolves.