Sidequest: Raise a Chocobo // Black Chocobo

Sidequest: Raise a Chocobo // Black Chocobo

Enchantment // Creature — Bird

Oracle text (EN)

Sidequest: Raise a Chocobo

Enchantment

When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.

Oracle text (EN)

Black Chocobo

Creature — Bird

When this permanent transforms into Black Chocobo, search your library for a land card, put it onto the battlefield tapped, then shuffle. Landfall — Whenever a land you control enters, Birds you control get +1/+0 until end of turn.

Printing details

Set
FIN · 201
Rarity
Uncommon
Language
EN
Artist
Miho Midorikawa & Sansyu
Released
2025-06-13
Prices
€0.14 · $0.28

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 1, 2026€0.15€0.11
October 31, 2026€0.14€0.11
October 30, 2026€0.10€0.11
October 28, 2026€0.09€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.15 30-day avg €0.15low – trend €0.33 30-day avg €0.30
CardTrader (EN)NM from €0.11 with Zero from €0.12NM from €0.13 with Zero from €0.19
CardTrader (any language)NM from €0.11 NM from €0.13

Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Legal

Rulings

  • The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

  • If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

  • Sidequest: Raise a Chocobo's last ability checks at the moment it would trigger to see if you control four or more Birds. If you don't, the ability won't trigger at all. If it does trigger, the ability will check again as it tries to resolve. If you don't control four or more Birds at that time, the ability won't resolve and none of its effects will happen.

  • The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

  • Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

  • A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

  • If this card somehow enters the battlefield with its back face up, it didn't transform, so you won't search.

  • A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

  • In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

  • Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

Printings

6 printings

SetNo.RarityLanguageEURUSDCMCT
FIN(Shown printing)201UncommonEN€0.14$0.28€0.15€0.11
FIN201UncommonIT––€0.15€0.11
FIN201UncommonJA––€0.15€0.27
FIN201UncommonFR––€0.15€0.19
FIN201UncommonES––€0.15€0.48
FIN201UncommonDE––€0.15€0.40

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