Herald of Eternal Dawn 



Creature — Angel6/6
Oracle text (EN)
Creature — Angel
Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game.
Printing details
- Set
- FDC · 33
- Rarity
- Mythic
- Language
- EN
- Artist
- Martina Fačková
- Released
- 2026-10-02
- Prices
- €0.65 · $0.54
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 30, 2026 | €0.65 | €0.77 |
| October 29, 2026 | €0.66 | €0.77 |
| October 28, 2026 | €0.66 | €0.75 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.50 trend €0.65 30-day avg €0.94 | low – trend €0.00 30-day avg – |
| CardTrader (EN) | NM from €0.77 with Zero from €0.77 | NM from – |
| CardTrader (any language) | NM from €0.77 | NM from – |
Cardmarket updated Oct 31, 2026 · CardTrader updated Oct 31, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Not legal
Rulings
-
Other circumstances can still cause you to lose the game. For example, you will lose a game if you concede or if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a tournament rules infraction.
-
You can't pay more life than you have, even if you won't lose the game.
-
No game effect can cause you to lose the game or cause any opponent to win the game while you control Herald of Eternal Dawn. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you have no other choice out of your Demonic Pact, an opponent reaches the Maze's End, or so on. You keep playing.
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If you control Herald of Eternal Dawn in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game.