Ram Through 

Instant
Oracle text (EN)
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Printing details
- Set
- FDC · 221
- Rarity
- Common
- Language
- EN
- Artist
- Zoltan Boros
- Released
- 2026-10-02
- Prices
- €0.59 · $0.27
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €0.63 | €0.42 |
| November 1, 2026 | €0.61 | €0.52 |
| October 31, 2026 | €0.59 | €0.54 |
| October 30, 2026 | €0.59 | €0.42 |
| October 29, 2026 | €0.58 | €0.42 |
| October 28, 2026 | €0.57 | €0.42 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.20 trend €0.63 30-day avg €0.60 | low – trend €0.00 30-day avg – |
| CardTrader (EN) | NM from €0.42 with Zero from €0.42 | NM from – |
| CardTrader (any language) | NM from €0.42 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Once you’ve determined how much damage is excess, the creature you control simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.
-
If either creature is an illegal target as Ram Through tries to resolve, the creature you control won’t deal damage to any creature or player.
-
Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage.
-
If the target creature you control has deathtouch, 1 damage from it is lethal.