Inalla, Archmage Ritualist

Inalla, Archmage Ritualist

Legendary Creature — Human Wizard4/5

Oracle text (EN)

Legendary Creature — Human Wizard

Eminence — Whenever another nontoken Wizard you control enters, if Inalla is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life.

Printing details

Set
FCA · 52
Rarity
Rare
Language
EN
Artist
Square Enix
Released
2025-06-13
Prices
€1.03 · $1.71

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 29, 2026€0.96€0.82
October 28, 2026€1.03€0.82

Prices

SourceNon-foilFoil
Cardmarketlow €0.49 trend €0.96 30-day avg €1.06low €5.86 trend €6.56 30-day avg €6.84
CardTrader (EN)NM from €0.82 with Zero from €2.04NM from €9.23 with Zero from €11.74
CardTrader (any language)NM from €0.82 NM from €6.10

Cardmarket updated Oct 29, 2026 · CardTrader updated Oct 29, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Restricted
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • You can pay {1} only once each time Inalla's first ability resolves. You can't pay more to get more than one token.

  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "As [this creature] enters the battlefield" or "[This creature] enters the battlefield with" abilities of the copied creature will also work.

  • If Inalla enters the battlefield at the same time as other Wizards you control, its ability will trigger for each of those other Wizards.

  • If the copied creature was copying something else, the token enters the battlefield as whatever that permanent was copying.

  • If the copied creature had {X} in its mana cost, X is 0.

  • If the creature that caused Inalla's ability to trigger has already left the battlefield by the time the ability resolves, you can still pay {1}. If you do, you'll create a token with the copiable values of the characteristics of that creature as it last existed on the battlefield.

  • The token copies exactly what was printed on the creature and nothing else (unless that creature was copying something else; see below). It doesn't copy whether that creature was tapped or untapped, whether it had any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.

  • To activate Inalla's last ability, you may tap any untapped Wizards you control, including ones you haven't controlled continuously since the beginning of your most recent turn, such as Inalla itself. (Note that tapping the creature doesn't use {T} [the tap symbol].)

  • If a copied creature is legendary, any triggered abilities it has will trigger if appropriate before the "legend rule" causes one of those legendary creatures to be put into its owner's graveyard. Those abilities will be put on the stack after the "legend rule" is applied.

  • This commander's eminence ability is a triggered ability. The commander must be on the battlefield or in the command zone as the trigger event occurs and also as the triggered ability resolves. If the commander is in an appropriate zone as the trigger event occurs but leaves that zone, the ability won't do anything as it resolves.

  • Notably, if your commander is on the battlefield and its eminence ability triggers, but it's put into the command zone before that ability resolves, that ability won't do anything as it resolves. This is because an object that changes zones is considered a new object.

Printings

13 printings

SetNo.RarityLanguageEURUSDCMCT
FCA(Shown printing)52RareEN€1.03$1.71€0.49€0.82
FCA52RareJA––€0.49€3.57
SLD1639MythicEN€19.18$15.17€30.00€17.27
SLD1639★MythicEN€42.95$19.13€50.00–
PZ265737MythicEN––––
C1738MythicEN€6.64$4.15€2.15€4.44
OC1738MythicEN€0.49$2.18€0.49€0.34
C1738MythicDE––€2.15–
C1738MythicJA––€2.15–
C1738MythicPT––€2.15–
C1738MythicFR––€2.15–
C1738MythicIT––€2.15–
C1738MythicES––€2.15–

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