Bruma del caldero

Bruma del caldero

Cauldron Haze

Instantáneo

Printed (ES)

Instantáneo

Elige cualquier cantidad de criaturas objetivo. Cada una de esas criaturas gana la habilidad de persistir hasta el final del turno. (Cuando vaya a un cementerio desde el juego, si no tiene contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)

Oracle text (EN)

Instant

Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Printing details

Set
EVE · 84
Rarity
Uncommon
Language
ES
Artist
Brandon Kitkouski
Released
2008-07-25
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€3.07
October 31, 2026€3.24
October 30, 2026€3.26
October 29, 2026€3.14
October 28, 2026€3.16

Prices

SourceNon-foilFoil
Cardmarketlow – trend €3.07 30-day avg €2.93low €6.81 trend €19.24 30-day avg €11.33
CardTrader (ES)No offers
CardTrader (any language)NM from €1.90 NM from €50.59

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • If a creature has multiple instances of persist, the result is largely the same as having just one instance of persist. When the creature is put into a graveyard, each persist ability will trigger. The first one to resolve will return the creature to the battlefield with a -1/-1 counter on it. The rest will do nothing.

  • If a nontoken creature that gains persist this way is put into a graveyard, that card will be returned to the battlefield with a -1/-1 counter on it. However, because it’s a new object with no relation to its previous existence, that permanent will not have persist.

  • If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.

  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.

  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.

  • When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

  • If a creature with persist stops being a creature, persist will still work.

  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.

  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.

Printings

9 printings

SetNo.RarityLanguageEURUSDCMCT
EVE(Shown printing)84UncommonES––€3.07–
EVE84UncommonDE––€3.07–
EVE84UncommonPT––€3.07–
EVE84UncommonZHS––€3.07€4.99
EVE84UncommonJA––€3.07€5.10
EVE84UncommonFR––€3.07€4.11
EVE84UncommonEN€3.24$5.54€3.07€4.01
EVE84UncommonIT––€3.07€1.90
EVE84UncommonRU––€3.07–

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