Mago errante noggle 

Noggle Hedge-Mage
Criatura — Hechicero noggle2/2
Printed (ES)
Criatura — Hechicero noggle
Cuando el Mago errante noggle entre en juego, si controlas dos o más islas, puedes girar dos permanentes objetivo. Cuando el Mago errante noggle entre en juego, si controlas dos o más montañas, puedes hacer que el Mago errante noggle haga 2 puntos de daño al jugador objetivo.
Oracle text (EN)
Creature — Noggle Wizard
When this creature enters, if you control two or more Islands, you may tap two target permanents. When this creature enters, if you control two or more Mountains, you may have this creature deal 2 damage to target player or planeswalker.
Printing details
- Set
- EVE · 108
- Rarity
- Uncommon
- Language
- ES
- Artist
- Larry MacDougall
- Released
- 2008-07-25
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ES)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ES) |
|---|---|---|
| October 28, 2026 | €0.10 | €0.14 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.10 30-day avg €0.12 | low €0.29 trend €0.56 30-day avg €0.62 |
| CardTrader (ES) | NM from €0.14 with Zero from €0.14 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €1.10 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Each of the triggered abilities look at your lands individually. This means that if you only control two dual-lands of the appropriate types, both of the abilities will trigger.
-
Each of the triggered abilities has an "intervening 'if' clause." That means (1) the ability won't trigger at all unless you control two or more lands of the appropriate land type when the Hedge-Mage enters, and (2) the ability will do nothing if you don't control two or more lands of the appropriate land type by the time it resolves.
-
Both abilities trigger at the same time. You can put them on the stack in any order.
-
Both abilities are optional; you choose whether to use them when they resolve. If an ability has a target, you must choose a target even if you don't plan to use the ability.