Stirring Wildwood
Land
Oracle text (EN)
Land
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Printing details
- Set
- EOS · 39
- Rarity
- Rare
- Language
- EN
- Artist
- Erikas Perl
- Released
- 2025-08-01
- Prices
- €0.48 · $0.42
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 30, 2026 | €0.51 | €0.16 |
| October 29, 2026 | €0.48 | €0.16 |
| October 28, 2026 | €0.45 | €0.21 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.51 30-day avg €0.47 | low €0.25 trend €0.74 30-day avg €1.06 |
| CardTrader (EN) | NM from €0.16 with Zero from €0.44 | NM from €1.03 with Zero from €1.03 |
| CardTrader (any language) | NM from €0.16 | NM from €1.03 |
Cardmarket updated Oct 30, 2026 · CardTrader updated Oct 30, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its
abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature.
-
When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.