Oko, el Embaucador 


Oko, the Trickster
Planeswalker legendario — Oko
Printed (ES)
Planeswalker legendario — Oko
+1: Pon dos contadores +1/+1 sobre hasta una criatura objetivo que controlas. 0: Hasta el final del turno, Oko, el Embaucador se convierte en una copia de la criatura objetivo que controlas. Prevén todo el daño que se le fuera a hacer este turno. −7: Hasta el final del turno, cada criatura que controlas tiene una fuerza y resistencia base de 10/10 y gana la habilidad de arrollar.
Oracle text (EN)
Legendary Planeswalker — Oko
+1: Put two +1/+1 counters on up to one target creature you control. 0: Until end of turn, Oko becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. −7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Printing details
- Set
- ELD · 309
- Rarity
- Mythic
- Language
- ES
- Artist
- Chris Rallis
- Released
- 2019-10-04
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.87 |
| October 28, 2026 | €0.83 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.20 trend €0.87 30-day avg €0.73 | low €0.20 trend €0.87 30-day avg €0.89 |
| CardTrader (ES) | NM from – | NM from €1.28 with Zero from €1.28 |
| CardTrader (any language) | NM from €0.64 | NM from €0.93 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
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Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
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If the target creature is copying something else, then Oko becomes a copy of whatever that creature copied.
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Oko's last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't be 10/10.
-
Any effects that modify a creature's power and/or toughness without setting them to a specific number or value will apply after its base power and toughness are set, regardless of the order in which those effects were created. The same is true of counters that modify its power and toughness.
-
While Oko is a creature, he isn't a planeswalker. Damage dealt to him won't cause him to lose loyalty.
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If the target creature is an illegal target by the time Oko's second ability tries to resolve, the ability won't resolve. Damage that would be dealt to Oko won't be prevented.
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If Oko becomes a creature the same turn he enters the battlefield, you can't attack with him or use any of his
abilities (if he gains any).
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Oko copies the printed values of the target creature. It won't copy counters on that creature or effects that have changed its power, toughness, types, color, or so on. Notably, it won't copy effects that made the target creature become a creature if it isn't normally a creature.