魔女の小屋
Witch's Cottage
土地 — 沼
Printed (JA)
土地 — 沼
(:
を加える。)
あなたが他の沼を3つ以上コントロールしているのでないかぎり、魔女の小屋はタップ状態で戦場に出る。
魔女の小屋がアンタップ状態で戦場に出たとき、あなたの墓地からクリーチャー・カード1枚を対象とする。あなたはそれをあなたのライブラリーの一番上に置いてもよい。
Oracle text (EN)
Land — Swamp
(: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Printing details
- Set
- ELD · 249
- Rarity
- Common
- Language
- JA
- Artist
- Gabor Szikszai
- Released
- 2019-10-04
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 2, 2026 | €0.72 | €1.20 |
| November 1, 2026 | €0.69 | €1.20 |
| October 31, 2026 | €0.66 | €1.35 |
| October 30, 2026 | €0.68 | €1.35 |
| October 29, 2026 | €0.68 | €1.34 |
| October 28, 2026 | €0.63 | €1.34 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.72 30-day avg €0.75 | low €1.00 trend €2.83 30-day avg €2.86 |
| CardTrader (JA) | NM from €1.20 with Zero from €1.20 | NM from €3.10 with Zero from €3.10 |
| CardTrader (any language) | NM from €0.11 | NM from €2.10 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If another effect puts these lands onto the battlefield tapped, they enter tapped, even if you control enough lands with the appropriate basic land type.
-
As these lands are entering the battlefield, they check for lands that are already on the battlefield. They won't see lands that are entering the battlefield at the same time (due to Scapeshift, for example).