圆满结局

圆满结局

Happily Ever After

结界

Printed (ZHS)

结界

当圆满结局进战场时,每位牌手获得5点生命且各抓一张牌。 在你的维持开始时,若由你操控的永久物之中所包括的颜色有五种,且由你操控的永久物和/或在你坟墓场中的牌之中牌张类别有六种或更多,且你的总生命等于或大于你的起始总生命,则你赢得这盘游戏。

Oracle text (EN)

Enchantment

When this enchantment enters, each player gains 5 life and draws a card. At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Printing details

Set
ELD · 16
Rarity
Rare
Language
ZHS
Artist
Matt Stewart
Released
2019-10-04
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.16
October 28, 2026€0.15

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.16 30-day avg €0.15low – trend €0.38 30-day avg €0.38
CardTrader (ZHS)No offers
CardTrader (any language)NM from €0.11 NM from €0.25

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • The card types that could appear among your permanents and cards in your graveyard are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes, such as legendary and basic, aren't card types.

  • The second triggered ability of Happily Ever After has one very long intervening "if" clause. This means that all of the conditions must be true as your upkeep begins—you must control permanents with all five colors, your permanents and graveyard must contain six or more card types, and your life total must be high enough—or the ability won't trigger at all. If they're not all true as the ability resolves, you won't win the game.

  • Players can't take any actions during your turn before your upkeep begins.

  • Lands are normally colorless permanents, even if they tap for mana of a certain color.

  • You could have one permanent that's all five colors, or the five colors could be spread out among any number of permanents.

  • In a Two-Headed Giant game, Happily Ever After's first ability causes each team to gain 5 life twice.

  • Ignore the alternative characteristics of an adventurer card in your graveyard. Its alternative card type won't be counted among the card types of cards in your graveyard.

Printings

16 printings

SetNo.RarityLanguageEURUSDCMCT
ELD(Shown printing)16RareZHS––€0.16–
SLD2611RareEN€5.30$0.86€1.29–
SLD1828RareEN€1.22$3.11€0.75–
ELD16RareJA––€0.16€0.60
ELD16RarePT––€0.16–
ELD16RareIT––€0.16€0.14
PELD16sRareEN€0.43$0.82€0.15€0.58
ELD16RareES––€0.16€0.23
ELD16RareRU––€0.16€0.14
PELD16pRareEN€0.25$0.38€0.09€0.19
ELD337RareEN€0.50$0.35€0.19€0.27
ELD16RareEN€0.15$0.33€0.16€0.13
ELD16RareZHT––€0.16–
ELD16RareDE––€0.16€0.11
ELD16RareFR––€0.16€0.45
ELD16RareKO––€0.16–

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