Prismaschmetterer

Prismaschmetterer

Prismabasher

Creature — Elemental6/6

Printed (DE)

Verursacht Trampelschaden Farbenspiel - Wenn diese Kreatur ins Spiel kommt, erhalten bis zu X Kreaturen deiner Wahl, die du kontrollierst, bis zum Ende des Zuges +X/+X, wobei X gleich der Anzahl an Farben unter den Permanenten ist, die du kontrollierst.

Oracle text (EN)

Creature — Elemental

Trample Vivid — When this creature enters, up to X target creatures you control get +X/+X until end of turn, where X is the number of colors among permanents you control.

Printing details

Set
ECL · 188
Rarity
Uncommon
Language
DE
Artist
Aaron Miller
Released
2026-01-23
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (DE)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (DE)
November 2, 2026€0.07€0.19
October 30, 2026€0.08€0.19
October 28, 2026€0.08€0.16

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.07 30-day avg €0.06low €0.02 trend €0.09 30-day avg €0.08
CardTrader (DE)NM from €0.19 with Zero from €0.19NM from €0.29 with Zero from €0.29
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Not legal

Rulings

  • Lands are normally colorless permanents, even if they tap for mana of a certain color.

  • The value of X is calculated when Prismabasher's last ability triggers for the purpose of defining the maximum number of target creatures. It is calculated again when the ability resolves to determine the amount of the power and toughness bonus.

  • The colors are white, blue, black, red, and green. Colorless is not a color.

Printings

6 printings

SetNo.RarityLanguageEURUSDCMCT
ECL(Shown printing)188UncommonDE––€0.02€0.19
ECL188UncommonFR––€0.02€0.19
ECL188UncommonIT––€0.02€0.11
ECL188UncommonEN€0.08$0.14€0.02€0.11
ECL188UncommonES––€0.02€0.11
ECL188UncommonJA––€0.02–

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