Gier des Hamsterers 

Hoarder's Greed
Sorcery
Printed (DE)
Du verlierst 2 Lebenspunkte und ziehst zwei Karten, dann befehdest du dich mit einem Gegner. Falls du die Fehde gewinnst, wiederhole diesen Vorgang. (Jeder Spieler in einer Fehde deckt die oberste Karte seiner Bibliothek auf und legt sie dann darauf oder darunter (er entscheidet). Ein Spieler gewinnt die Fehde, falls seine Karte den höheren Manabetrag hat.)
Oracle text (EN)
Sorcery
You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Printing details
- Set
- ECC · 47
- Rarity
- Uncommon
- Language
- DE
- Artist
- Mariah Tekulve
- Released
- 2026-01-23
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| October 31, 2026 | €0.12 | €0.11 |
| October 30, 2026 | €0.13 | €0.11 |
| October 28, 2026 | €0.12 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.12 30-day avg €0.21 | low – trend €0.00 30-day avg – |
| CardTrader (DE) | NM from €0.11 with Zero from €0.25 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
The effect will automatically repeat itself until its controller doesn't win the clash. There's no other way to stop it.