Battipista della Denti a Sciabola 

Sabertooth Outrider
Creatura — Guerriero Umano4/2
Printed (IT)
Creatura — Guerriero Umano
Travolgere Formidabile — Ogniqualvolta il Battipista della Denti a Sciabola attacca, se le creature che controlli hanno una forza totale pari o superiore a 8, il Battipista della Denti a Sciabola ha attacco improvviso fino alla fine del turno.
Oracle text (EN)
Creature — Human Warrior
Trample Formidable — Whenever this creature attacks, if creatures you control have total power 8 or greater, this creature gains first strike until end of turn.
Printing details
- Set
- DTK · 152
- Rarity
- Common
- Language
- IT
- Artist
- Winona Nelson
- Released
- 2015-03-27
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (IT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (IT) |
|---|---|---|
| October 28, 2026 | €0.03 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.03 30-day avg €0.04 | low – trend €0.17 30-day avg €0.14 |
| CardTrader (IT) | NM from €0.11 with Zero from €0.11 | NM from €0.38 with Zero from €0.38 |
| CardTrader (any language) | NM from €0.11 | NM from €0.17 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.
-
Other formidable abilities are triggered abilities with an “intervening ‘if’” clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.
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Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn’t matter what happens to the total power of creatures you control.