Die Ruhe verlieren 

Lose Calm
Hexerei
Printed (DE)
Hexerei
Übernimm bis zum Ende des Zuges die Kontrolle über eine Kreatur deiner Wahl. Enttappe diese Kreatur. Sie erhält Eile bis zum Ende des Zuges und kann in diesem Zug nicht geblockt werden, außer von zwei oder mehr Kreaturen.
Oracle text (EN)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Printing details
- Set
- DTK · 147
- Rarity
- Common
- Language
- DE
- Artist
- Jason A. Engle
- Released
- 2015-03-27
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 28, 2026 | €0.05 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.05 30-day avg €0.08 | low €0.05 trend €0.18 30-day avg €0.18 |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.23 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
-
Lose Calm can target any creature, including one that’s untapped or one you already control.