慎重な生存者 

Cautious Survivor
クリーチャー — エルフ・生存者4/4
Printed (JA)
クリーチャー — エルフ・生存者
生存 — あなたの第2メイン・フェイズの開始時に、慎重な生存者がタップ状態である場合、あなたは2点のライフを得る。
Oracle text (EN)
Creature — Elf Survivor
Survival — At the beginning of your second main phase, if this creature is tapped, you gain 2 life.
Printing details
- Set
- DSK · 172
- Rarity
- Common
- Language
- JA
- Artist
- Jodie Muir
- Released
- 2024-09-27
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 29, 2026 | €0.03 |
| October 28, 2026 | €0.04 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.03 30-day avg €0.04 | low €0.02 trend €0.06 30-day avg €0.05 |
| CardTrader (JA) | NM from – | NM from €0.33 with Zero from €0.33 |
| CardTrader (any language) | NM from €0.11 | NM from €0.11 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Not legal
Rulings
-
If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
-
If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.
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If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.
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Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.