逸失への恐怖 

Fear of Missing Out
クリーチャー・エンチャント — ナイトメア2/3
Printed (JA)
クリーチャー・エンチャント — ナイトメア
逸失への恐怖が戦場に出たとき、カード1枚を捨て、その後カード1枚を引く。 昂揚 — 逸失への恐怖が各ターン内で初めて攻撃するたび、あなたの墓地にあるカードの中に4種類以上のカード・タイプがある場合、クリーチャー1体を対象とする。それをアンタップする。このフェイズの後に、追加の戦闘フェイズ1つを加える。
Oracle text (EN)
Enchantment Creature — Nightmare
When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.
Printing details
- Set
- DSK · 136
- Rarity
- Rare
- Language
- JA
- Artist
- John Stanko
- Released
- 2024-09-27
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €3.85 |
| November 1, 2026 | €3.91 |
| October 31, 2026 | €3.87 |
| October 29, 2026 | €3.78 |
| October 28, 2026 | €3.70 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.00 trend €3.85 30-day avg €3.51 | low €2.80 trend €5.11 30-day avg €4.88 |
| CardTrader (JA) | No offers | |
| CardTrader (any language) | NM from €2.59 | NM from €3.61 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
-
If the target creature is an illegal target as Fear of Missing Out's last ability tries to resolve, it won't resolve and none of its effects will happen. There won't be an additional combat phase.
-
Fear of Missing Out's last ability doesn't give you any additional main phases. This means that you will move directly from the end of combat step of one combat phase to the beginning of combat step of the next one.