練達の魔術師、ナル・メハ 


Naru Meha, Master Wizard
伝説のクリーチャー — 人間・ウィザード3/3
Printed (JA)
伝説のクリーチャー — 人間・ウィザード
瞬速 練達の魔術師、ナル・メハが戦場に出たとき、あなたがコントロールしていてインスタントかソーサリーである呪文1つを対象とし、それをコピーする。あなたはそのコピーの新しい対象を選んでもよい。 あなたがコントロールしている他のウィザードは+1/+1の修整を受ける。
Oracle text (EN)
Legendary Creature — Human Wizard
Flash When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy. Other Wizards you control get +1/+1.
Printing details
- Set
- DOM · 59
- Rarity
- Mythic
- Language
- JA
- Artist
- Matt Stewart
- Released
- 2018-04-27
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 2, 2026 | €0.94 | €1.08 |
| November 1, 2026 | €1.00 | €1.08 |
| October 31, 2026 | €1.03 | €1.08 |
| October 29, 2026 | €1.01 | €1.08 |
| October 28, 2026 | €1.11 | €1.08 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.94 30-day avg €0.82 | low €1.28 trend €2.89 30-day avg €2.96 |
| CardTrader (JA) | NM from €1.08 with Zero from €1.08 | NM from – |
| CardTrader (any language) | NM from €0.50 | NM from €2.59 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
-
If the spell that's copied has an X whose value was determined as it was cast (like Jaya's Immolating Inferno does), the copy will have the same value of X.
-
Naru's triggered ability can copy any instant or sorcery spell, not just one with targets.
-
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. A different mode can't be chosen.
-
If the spell has damage divided as it was cast (like Fight with Fire does when kicked), the division can't be changed (although the targets receiving that damage still can).
-
The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
-
The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
-
Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to a Wizard you control may become lethal if Naru leaves the battlefield during that turn.
-
The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.