Zhalfirs Instabilität

Zhalfirs Instabilität

The Phasing of Zhalfir

Verzauberung — Sage

Printed (DE)

Verzauberung — Sage

Überblättern (Wähle ein Kapitel und beginne mit so vielen Sagenmarken. Füge nach deinem Ziehsegment eine hinzu. Übersprungene Kapitel werden nicht ausgelöst. Opfern nach III.) I, II — Eine andere bleibende Karte deiner Wahl, die kein Land ist, destabilisiert sich. Sie kann sich nicht stabilisieren, solange du Zhalfirs Instabilität kontrollierst. III — Zerstöre alle Kreaturen. Für jede auf diese Weise zerstörte Kreatur erzeugt ihr Beherrscher einen 2/2 schwarzen Phyrexianer-Kreaturenspielstein.

Oracle text (EN)

Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Another target nonland permanent phases out. It can't phase in for as long as you control this Saga. III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.

Printing details

Set
DMU · 59
Rarity
Rare
Language
DE
Artist
L.A. Draws
Released
2022-09-09
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (DE)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (DE)
November 1, 2026€0.33€0.42
October 31, 2026€0.34€0.42
October 28, 2026€0.35€0.42

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.33 30-day avg €0.27low €0.07 trend €0.26 30-day avg €0.46
CardTrader (DE)NM from €0.42 with Zero from €0.42NM from –
CardTrader (any language)NM from €0.11 NM from €0.34

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Not legal

Rulings

  • An attacking or blocking creature that phases out is removed from combat.

  • Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.

  • Permanents that phase out as The Phasing of Zhalfir's first and second chapter abilities resolve don't phase in during their controllers' untap steps while the Saga is on the battlefield. After it leaves the battlefield, they will phase in during their controller's next untap step as normal.

  • Choices made for permanents as they entered the battlefield are remembered when they phase in.

  • Phased-out permanents are treated as though they don't exist. They can't be the targets of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.

  • As a Saga with read ahead enters the battlefield, its controller chooses a number from one to that Saga's greatest chapter number. The Saga enters the battlefield with the chosen number of lore counters. Neither choosing the number nor putting the counters on the Saga use the stack, and neither can be responded to.

  • Any continuous effects with a "for as long as" duration, such as that of Extraction Specialist, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.

  • As a permanent is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that permanent does, and they'll phase in still attached to it.

  • Normally, permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.

Printings

10 printings

SetNo.RarityLanguageEURUSDCMCT
DMU(Shown printing)59RareDE––€0.33€0.42
DMU59RareEN€0.34$0.37€0.33€0.11
PDMU59pRareEN€0.26$1.19€0.10€1.03
DMU59RareFR––€0.33€0.45
PDMU59sRareEN€0.67$1.24€0.40€1.35
DMU59RareIT––€0.33€0.12
DMU59RareJA––€0.33€0.19
DMU59RareES––€0.33€0.60
DMU59RareZHS––€0.33–
DMU59RarePT––€0.33–

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