Idromante Elfica

Idromante Elfica

Elvish Hydromancer

Creatura — Mago Elfo3/2

Printed (IT)

Creatura — Mago Elfo

Potenziamento {3}{U} (Puoi pagare {3}{U} addizionale mentre lanci questa magia.) Quando l'Idromante Elfica entra nel campo di battaglia, se è stata potenziata, crea una pedina che è una copia di una creatura bersaglio che controlli.

Oracle text (EN)

Creature — Elf Wizard

Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) When this creature enters, if it was kicked, create a token that's a copy of target creature you control.

Printing details

Set
DMU · 162
Rarity
Uncommon
Language
IT
Artist
Fajareka Setiawan
Released
2022-09-09
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (IT)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (IT)
November 2, 2026€0.07€0.11
October 28, 2026€0.08€0.11

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.07 30-day avg €0.07low – trend €0.22 30-day avg €0.17
CardTrader (IT)NM from €0.11 with Zero from €0.11NM from €0.34 with Zero from €0.34
CardTrader (any language)NM from €0.11 NM from €0.13

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • If it was kicked, Elvish Hydromancer's ability can target any creature you control, including itself. If it targets itself, the token that is created won't have been kicked, so the ability will not trigger again.

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.

  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.

  • The kicker ability doesn't let you pay a kicker cost more than once.

  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.

  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.

  • If a spell's kicker cost was paid, the spell is "kicked."

Printings

8 printings

SetNo.RarityLanguageEURUSDCMCT
DMU(Shown printing)162UncommonIT––€0.02€0.11
DMU162UncommonJA––€0.02€0.19
DMU162UncommonFR––€0.02€0.15
DMU162UncommonPT––€0.02–
DMU162UncommonES––€0.02€0.19
DMU162UncommonEN€0.08$0.19€0.02€0.11
DMU162UncommonZHS––€0.02€1.01
DMU162UncommonDE––€0.02€0.16

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list