Reißzahn-Sceada

Reißzahn-Sceada

Wormfang Drake

Kreatur — Nachtmahr, Sceada3/4

Printed (DE)

Kreatur — Nachtmahr, Sceada

Fliegend Wenn der Reißzahn-Sceada ins Spiel kommt, opfere ihn, es sei denn, du schickst eine andere Kreatur, die du kontrollierst, ins Exil. Wenn der Reißzahn-Sceada das Spiel verlässt, bringe die ins Exil geschickte Karte unter der Kontrolle ihres Besitzers ins Spiel zurück.

Oracle text (EN)

Creature — Nightmare Drake

Flying When this creature enters, sacrifice it unless you exile a creature you control other than this creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Printing details

Set
DMR · 74
Rarity
Common
Language
DE
Artist
Thomas M. Baxa
Released
2023-01-13
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (DE)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (DE)
October 28, 2026€0.05€0.15

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.05 30-day avg €0.07low – trend €0.19 30-day avg €0.13
CardTrader (DE)NM from €0.15 with Zero from €0.26NM from €0.26 with Zero from €0.26
CardTrader (any language)NM from €0.11 NM from €0.12

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Not legal
  • predh Legal
  • premodern Legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • You choose which creature you control to exile (if any) as the enters-the-battlefield ability resolves. Once you make that choice, no player may take actions until the chosen creature is exiled or Wormfang Drake is sacrificed and the ability has finished resolving.

  • If Wormfang Drake leaves the battlefield before its enters-the-battlefield ability resolves, the “leaves-the-battlefield” ability will trigger and resolve first. It won’t return anything. Then the enters-the-battlefield ability will resolve. If you exile a creature you control, it will be exiled indefinitely. Wormfang Drake won’t return it.

  • If you don’t control any other creatures as the enters-the-battlefield ability resolves, you must sacrifice Wormfang Drake.

Printings

17 printings

SetNo.RarityLanguageEURUSDCMCT
DMR(Shown printing)74CommonDE––€0.02€0.15
DMR74CommonJA––€0.02€0.40
DMR74CommonES––€0.02€0.11
DMR74CommonEN€0.05$0.14€0.02€0.11
DMR74CommonFR––€0.02€0.14
DMR74CommonPT––€0.02–
DMR74CommonIT––€0.02€0.11
DMR74CommonZHS––€0.02–
JUD57CommonPT––€0.02–
JUD57CommonDE––€0.02€0.26
JUD57CommonJA––€0.02€0.60
JUD57CommonIT––€0.02€0.11
JUD57CommonFR––€0.02€0.28
JUD57CommonEN€0.10$0.21€0.02€0.11
JUD57CommonES––€0.02€0.18
JUD57CommonZHS––€0.02€0.64
JUD57CommonZHT––€0.02€0.19

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list