Dämpfende Sphäre 
Damping Sphere
Artefakt
Printed (DE)
Artefakt
Falls ein Land für zwei oder mehr Mana getappt wird, erzeugt es anstatt jedes anderen Typs und jeder anderen Menge.
Jeder Zauberspruch, den ein Spieler wirkt, kostet beim Wirken für jeden anderen Zauberspruch, den er in diesem Zug gewirkt hat,
mehr.
Oracle text (EN)
Artifact
If a land is tapped for two or more mana, it produces instead of any other type and amount.
Each spell a player casts costs
more to cast for each other spell that player has cast this turn.
Printing details
- Set
- DMR · 219
- Rarity
- Uncommon
- Language
- DE
- Artist
- Adam Paquette
- Released
- 2023-01-13
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 2, 2026 | €0.54 | €0.99 |
| October 29, 2026 | €0.51 | €0.99 |
| October 28, 2026 | €0.57 | €0.99 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.54 30-day avg €0.57 | low €0.80 trend €2.21 30-day avg €1.77 |
| CardTrader (DE) | NM from €0.99 with Zero from €0.99 | NM from – |
| CardTrader (any language) | NM from €0.60 | NM from €2.06 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Damping Sphere’s second ability counts spells that were cast during a turn even if Damping Sphere wasn’t on the battlefield as they were cast. For example, if Damping Sphere itself is the third spell you cast in a turn, the next spell you cast costs
more to cast.
-
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
-
If multiple replacement effects would modify the mana an ability you control produces, choose one to apply. After that, determine if any others are applicable. A replacement effect can’t apply to the same event more than once.