内陸の隠遁者 // 内陸の災い魔 

Hinterland Hermit // Hinterland Scourge
クリーチャー — 人間・狼男 // クリーチャー ― - 狼男2/1
Printed (JA)
内陸の隠遁者
クリーチャー — 人間・狼男
各アップキープの開始時に、直前のターンに呪文が唱えられていなかった場合、内陸の隠遁者を変身させる。
Oracle text (EN)
Hinterland Hermit
Creature — Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Printed (JA)
内陸の災い魔
クリーチャー ― - 狼男
内陸の災い魔は、可能ならブロックされなければならない。 各アップキープの開始時に、直前のターンにいずれかのプレイヤーが2つ以上の呪文を唱えていた場合、内陸の災い魔を変身させる。
Oracle text (EN)
Hinterland Scourge
Creature — Werewolf
This creature must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Printing details
- Set
- DKA · 94
- Rarity
- Common
- Language
- JA
- Artist
- Steven Belledin
- Released
- 2012-02-03
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 2, 2026 | €0.04 | €0.24 |
| November 1, 2026 | €0.05 | €0.24 |
| October 28, 2026 | €0.05 | €0.23 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.04 30-day avg €0.08 | low – trend €0.29 30-day avg €0.25 |
| CardTrader (JA) | NM from €0.24 with Zero from €0.24 | NM from – |
| CardTrader (any language) | NM from €0.12 | NM from €0.17 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
If Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.