Mutanten-Kundschafter 

Mutant Surveyor
Kreatur — Mutant, Späher2/3
Printed (DE)
Kreatur — Mutant, Späher
Starte die Motoren (Falls du kein Tempo hast, beginnt es bei 1. Es erhöht sich einmal in jedem deiner Züge, wenn ein Gegner Lebenspunkte verliert. Das Maximaltempo ist 4.)
: Diese Kreatur erhält +1/+1 bis zum Ende des Zuges.
Maximaltempo —
, schicke diese Karte aus deinem Friedhof ins Exil: Ziehe eine Karte.
Oracle text (EN)
Creature — Mutant Scout
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
: This creature gets +1/+1 until end of turn.
Max speed —
, Exile this card from your graveyard: Draw a card.
Printing details
- Set
- DFT · 98
- Rarity
- Common
- Language
- DE
- Artist
- Nicholas Gregory
- Released
- 2025-02-14
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| October 28, 2026 | €0.02 | €0.15 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.02 30-day avg €0.04 | low €0.02 trend €0.03 30-day avg €0.05 |
| CardTrader (DE) | NM from €0.15 with Zero from €0.15 | NM from €0.99 with Zero from €0.99 |
| CardTrader (any language) | NM from €0.11 | NM from €0.11 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Legal
Rulings
-
If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.
-
Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.
-
Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.
-
Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.
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A player “has max speed” if their speed is 4.
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“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.