Alchimist aus Sedraxis 

Sedraxis Alchemist
Kreatur — Zombie, Zauberer2/2
Printed (DE)
Kreatur — Zombie, Zauberer
Wenn der Alchimist aus Sedraxis ins Spiel kommt, bringe eine bleibende Karte deiner Wahl, die kein Land ist, auf die Hand ihres Besitzers zurück, falls du eine blaue bleibende Karte kontrollierst.
Oracle text (EN)
Creature — Zombie Wizard
When this creature enters, if you control a blue permanent, return target nonland permanent to its owner's hand.
Printing details
- Set
- CON · 54
- Rarity
- Common
- Language
- DE
- Artist
- Karl Kopinski
- Released
- 2009-02-06
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 2, 2026 | €0.13 | €0.27 |
| October 28, 2026 | €0.16 | €0.27 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.13 30-day avg €0.14 | low – trend €0.65 30-day avg €0.52 |
| CardTrader (DE) | NM from €0.27 with Zero from €0.29 | NM from – |
| CardTrader (any language) | NM from €0.17 | NM from €0.38 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
The "intervening 'if' clause" means that (1) the ability won't trigger at all unless you control a permanent of the specified color, and (2) the ability will do nothing unless you control a permanent of the specified color at the time it resolves.
-
This ability isn't optional. When Sedraxis Alchemist enters, if you control a blue permanent and no other player controls a nonland permanent, you'll have to target a nonland permanent you control.