ヘドロの徘徊者 



Sludge Strider
アーティファクト・クリーチャー — 昆虫3/3
Printed (JA)
アーティファクト・クリーチャー — 昆虫
他のアーティファクトが1つあなたのコントロール下で場に出るかあなたがコントロールする他のアーティファクトが1つ場を離れるかするたび、プレイヤー1人を対象とする。あなたはを支払ってもよい。 そうした場合、そのプレイヤーは1点のライフを失い、あなたは1点のライフを得る。
Oracle text (EN)
Artifact Creature — Insect
Whenever another artifact you control enters or leaves the battlefield, you may pay . If you do, target player loses 1 life and you gain 1 life.
Printing details
- Set
- CON · 126
- Rarity
- Uncommon
- Language
- JA
- Artist
- Franz Vohwinkel
- Released
- 2009-02-06
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 28, 2026 | €0.19 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.19 30-day avg €0.16 | low – trend €0.30 30-day avg €0.29 |
| CardTrader (JA) | No offers | |
| CardTrader (any language) | NM from €0.11 | NM from €0.29 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If Sludge Strider and another artifact enter under your control at the same time, Sludge Strider's triggered ability will trigger. Similarly, if Sludge Strider and another artifact you control leave the battlefield at the same time, Sludge Strider's triggered ability will trigger.
-
If an artifact creature with 0 toughness enters under your control, Sludge Strider's ability will trigger a total of twice: Once when that creature enters, and once when it's put into a graveyard. Both abilities will be put on the stack after the state-based action check that puts the 0-toughness creature into the graveyard is finished.