Guardian Zendikon

Guardian Zendikon

Enchantment — Aura

Oracle text (EN)

Enchantment — Aura

Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land dies, return that card to its owner's hand.

Printing details

Set
CNS · 71
Rarity
Common
Language
EN
Artist
John Avon
Released
2014-06-06
Prices
€0.11 · $0.09

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 28, 2026€0.11€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.11 30-day avg €0.07low €0.10 trend €0.25 30-day avg €0.17
CardTrader (EN)NM from €0.11 with Zero from €0.11NM from €0.26 with Zero from €0.26
CardTrader (any language)NM from €0.11 NM from €0.26

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • If a Zendikon's last ability triggers, but the land card it refers to leaves the graveyard before it resolves, it will resolve but do nothing.

  • When a land becomes a creature, that doesn't count as having a creature enter. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters won't trigger.

  • An attacking or blocking creature that stops being a creature is removed from combat. This can happen if a Zendikon enchanting an attacking or blocking creature leaves the battlefield, for example. The permanent that was removed from combat neither deals nor is dealt combat damage. Any attacking creature that the land creature was blocking remains blocked, however.

  • An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature, this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness, such as the effects of Disfigure or Glorious Anthem, will continue to apply, no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness.

  • If a Zendikon and the land it's enchanting are destroyed at the same time (due to Akroma's Vengeance, for example), the Zendikon's last ability will still trigger.

  • The enchanted permanent will be both a land and a creature and can be affected by anything that affects either a land or a creature.

Printings

12 printings

SetNo.RarityLanguageEURUSDCMCT
CNS(Shown printing)71CommonEN€0.11$0.09€0.11€0.11
CNS71CommonJA––€0.11€0.14
CNS71CommonZHS––€0.11€0.64
WWK6CommonJA––€0.12€0.34
WWK6CommonIT––€0.12€0.12
WWK6CommonFR––€0.12–
WWK6CommonDE––€0.12€0.17
WWK6CommonRU––€0.12–
WWK6CommonPT––€0.12€0.14
WWK6CommonZHS––€0.12€0.19
WWK6CommonES––€0.12€0.14
WWK6CommonEN€0.12$0.12€0.12€0.11

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