明日の確約 

Promise of Tomorrow
エンチャント
Printed (JA)
エンチャント
あなたがコントロールしているクリーチャーが1体死亡するたび、それを追放する。 各終了ステップの開始時に、あなたがクリーチャーをコントロールしていないなら、明日の確約を生け贄に捧げ、これによって追放されているカードをすべてあなたのコントロール下で戦場に戻す。
Oracle text (EN)
Enchantment
Whenever a creature you control dies, exile it. At the beginning of each end step, if you control no creatures, sacrifice this enchantment and return all cards exiled with it to the battlefield under your control.
Printing details
- Set
- CMR · 39
- Rarity
- Rare
- Language
- JA
- Artist
- Seb McKinnon
- Released
- 2020-11-20
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 1, 2026 | €0.27 | €0.64 |
| October 31, 2026 | €0.29 | €0.64 |
| October 29, 2026 | €0.28 | €0.64 |
| October 28, 2026 | €0.31 | €0.64 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.27 30-day avg €0.24 | low €0.15 trend €0.52 30-day avg €0.42 |
| CardTrader (JA) | NM from €0.64 with Zero from €0.64 | NM from €0.60 with Zero from €0.60 |
| CardTrader (any language) | NM from €0.25 | NM from €0.38 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
If a creature you control dies, but it isn't a creature card in the graveyard (perhaps because it was a noncreature that became a creature), Promise of Tomorrow will still exile it, and it may return it to the battlefield later.
-
Similarly, if you control more than one Promise of Tomorrow, they will each trigger at the beginning of the end step if you control no creatures. These abilities can be put on the stack in any order, and the first one to resolve will be sacrificed and return cards to the battlefield if appropriate. The next ability to try and resolve will check to see if you control any creatures at that time. If you do, the ability won't resolve, Promise of Tomorrow won't be sacrificed, and it won't return any cards.
-
Players can respond to the first ability of Promise of Tomorrow to try and move the card to another zone (even exile) before Promise of Tomorrow exiles it.
-
If you control more than one Promise of Tomorrow, each creature you control that dies will cause the triggered ability of each of them to trigger. Those abilities can be put on the stack in any order, and the first one to resolve is the one that exiles the creature card. That creature card will be exiled by that Promise of Tomorrow, and only that Promise of Tomorrow can return it.