Kamahls Wille 

Kamahl's Will
Spontanzauber
Printed (DE)
Spontanzauber
Bestimme eines. Falls du einen Kommandeur kontrollierst, sowie du diesen Zauberspruch wirkst, kannst du beides bestimmen. • Bis zum Ende des Zuges werden eine beliebige Anzahl an Ländern deiner Wahl, die du kontrollierst, zu 1/1 Elementarwesen-Kreaturen mit Wachsamkeit, Unzerstörbarkeit und Eile. Sie sind immer noch Länder. • Bestimme eine Kreatur deiner Wahl, die du nicht kontrollierst. Jede Kreatur, die du kontrollierst, fügt der bestimmten Kreatur Schadenspunkte in Höhe ihrer Stärke zu.
Oracle text (EN)
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Until end of turn, any number of target lands you control become 1/1 Elemental creatures with vigilance, indestructible, and haste. They're still lands. • Choose target creature you don't control. Each creature you control deals damage equal to its power to that creature.
Printing details
- Set
- CMR · 238
- Rarity
- Rare
- Language
- DE
- Artist
- Nicholas Gregory
- Released
- 2020-11-20
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.43 |
| October 31, 2026 | €0.41 |
| October 30, 2026 | €0.40 |
| October 28, 2026 | €0.42 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.43 30-day avg €0.35 | low – trend €0.51 30-day avg €0.51 |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €0.24 | NM from €0.43 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
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A land that becomes a creature because of the first mode will retain any other supertypes, card types, subtypes, and abilities it had.
-
If you choose both modes, the effects happen in the listed order. The lands will become 1/1 creatures in time to deal damage to the target of the second mode.
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Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.
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Even though the card is named after a specific character, controlling any commander will satisfy its condition.
-
If some but not all of the targets become illegal, Kamahl's Will will resolve but have no effect on illegal targets. If the target of the second mode becomes illegal, no damage will be dealt.
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Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
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The commander you control doesn't have to be your commander.
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There's no extra bonus if you control more than one commander.