Capitán del Círculo ígneo 

Emberwilde Captain
Criatura — Pirata djinn4/2
Printed (ES)
Criatura — Pirata djinn
Cuando el Capitán del Círculo ígneo entre al campo de batalla, te conviertes en el monarca. Siempre que un oponente te ataque mientras eres el monarca, el Capitán del Círculo ígneo hace una cantidad de daño a ese jugador igual a la cantidad de cartas en su mano.
Oracle text (EN)
Creature — Djinn Pirate
When this creature enters, you become the monarch. Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.
Printing details
- Set
- CMR · 175
- Rarity
- Rare
- Language
- ES
- Artist
- Tyler Walpole
- Released
- 2020-11-20
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €2.14 |
| November 1, 2026 | €2.07 |
| October 30, 2026 | €2.03 |
| October 29, 2026 | €2.07 |
| October 28, 2026 | €2.06 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.05 trend €2.14 30-day avg €2.20 | low €1.50 trend €2.92 30-day avg €3.01 |
| CardTrader (ES) | No offers | |
| CardTrader (any language) | NM from €1.30 | NM from €2.35 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
Emberwilde Captain's last ability won't trigger if an opponent attacks only planeswalkers you control and not you.
-
There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
-
If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.
-
If another player becomes the monarch after Emberwilde Captain's last ability triggers but before it resolves, the ability will resolve as normal. The player who attacked you will be dealt damage, even if that player was the one who became the monarch.
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If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
-
Emberwilde Captain's last ability triggers once for each player who attacks you, no matter how many creatures they attack with beyond the first.
-
If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
-
The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.