怒火宮廷 


Court of Ire
結界
Printed (ZHT)
結界
當怒火宮廷進戰場時,你成為君主。 在你的維持開始時,怒火宮廷對任意一個目標造成2點傷害。若你是君主,則改為它對該玩家或永久物造成7點傷害。
Oracle text (EN)
Enchantment
When this enchantment enters, you become the monarch. At the beginning of your upkeep, this enchantment deals 2 damage to any target. If you're the monarch, it deals 7 damage instead.
Printing details
- Set
- CMR · 170
- Rarity
- Rare
- Language
- ZHT
- Artist
- Alexander Forssberg
- Released
- 2020-11-20
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ZHT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ZHT) |
|---|---|---|
| November 3, 2026 | €0.35 | €0.61 |
| November 2, 2026 | €0.31 | €0.61 |
| November 1, 2026 | €0.26 | €0.61 |
| October 30, 2026 | €0.24 | €0.61 |
| October 29, 2026 | €0.26 | €0.61 |
| October 28, 2026 | €0.25 | €0.61 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.07 trend €0.35 30-day avg €0.36 | low €0.19 trend €0.76 30-day avg €0.63 |
| CardTrader (ZHT) | NM from €0.61 with Zero from €0.61 | NM from €0.61 with Zero from €0.61 |
| CardTrader (any language) | NM from €0.52 | NM from €0.55 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."
-
The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.
-
If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
-
If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.
-
If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.