Unbounded Potential

Unbounded Potential

Instant

Oracle text (EN)

Instant

Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)

Printing details

Set
CMM · 67
Rarity
Common
Language
EN
Artist
Iain McCaig
Released
2023-08-04
Prices
€0.13 · $0.21

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 1, 2026€0.12€0.11
October 28, 2026€0.13€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.12 30-day avg €0.07low – trend €0.24 30-day avg €0.22
CardTrader (EN)NM from €0.11 with Zero from €0.11NM from €0.18 with Zero from €0.18
CardTrader (any language)NM from €0.11 NM from €0.18

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since “any number” includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.

  • While proliferating, if you choose a permanent or player with multiple kinds of counters, the permanent or player gets another counter of each kind, not just one kind. This change from the original proliferate rules was introduced in a previous set.

  • Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.

  • If you cast this spell by paying its entwine cost, you will be able to proliferate the counters that you placed with the first mode.

  • If a permanent has +1/+1 counters and -1/-1 counters on it, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters (or none of either kind of counters) on it.

  • To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents, and you can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.

Printings

19 printings

SetNo.RarityLanguageEURUSDCMCT
CMM(Shown printing)67CommonEN€0.13$0.21€0.12€0.11
PLSTMH2-36CommonEN–$0.17€0.02€0.14
CMM67CommonZHS––€0.12–
CMM67CommonDE––€0.12€0.11
CMM67CommonPT––€0.12–
CMM67CommonFR––€0.12€0.45
CMM67CommonES––€0.12–
CMM67CommonJA––€0.12€0.29
MH236CommonFR––€0.02€0.18
MH236CommonKO––€0.02–
MH236CommonRU––€0.02–
MH236CommonIT––€0.02€0.11
MH236CommonDE––€0.02€0.12
MH236CommonEN€0.04$0.29€0.02€0.11
MH236CommonZHT––€0.02–
MH236CommonZHS––€0.02–
MH236CommonPT––€0.02–
MH236CommonES––€0.02€0.14
MH236CommonJA––€0.02€0.19

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