Sacerdote de sangre de Malakir 

Malakir Blood-Priest
Criatura — Clérigo vampiro2/1
Printed (ES)
Criatura — Clérigo vampiro
Cuando el Sacerdote de sangre de Malakir entre al campo de batalla, cada oponente pierde X vidas y tú ganas X vidas, donde X es la cantidad de criaturas en tu grupo. (Tu grupo consiste en hasta un Clérigo, un Bribón, un Guerrero y un Hechicero.)
Oracle text (EN)
Creature — Vampire Cleric
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Printing details
- Set
- CLB · 760
- Rarity
- Common
- Language
- ES
- Artist
- Scott Murphy
- Released
- 2022-06-10
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ES)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ES) |
|---|---|---|
| November 1, 2026 | €0.18 | €0.60 |
| October 30, 2026 | €0.19 | €0.60 |
| October 28, 2026 | €0.21 | €0.60 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.18 30-day avg €0.16 | low – trend €0.00 30-day avg – |
| CardTrader (ES) | NM from €0.60 with Zero from €0.60 | NM from – |
| CardTrader (any language) | NM from €0.13 | NM from €10,000.64 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
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In a Two-Headed Giant game, Malakir Blood-Priest's ability causes the opposing team to lose twice X life and you to gain X life.
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If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
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An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
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If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it'll be counted if appropriate.