Грелл-Философ

Грелл-Философ

Grell Philosopher

Существо — Ужас Чародей1/4

Printed (RU)

Существо — Ужас Чародей

Аберрантная механика — Когда Грелл-Философ выходит на поле битвы и в начале вашего шага поддержки, каждый Ужас под вашим контролем получает все активируемые способности целевого артефакта под контролем оппонента до конца хода. Вы можете тратить синюю ману на активацию тех способностей, как если бы это была мана любого цвета.

Oracle text (EN)

Creature — Horror Wizard

Aberrant Tinkering — When this creature enters and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.

Printing details

Set
CLB · 666
Rarity
Rare
Language
RU
Artist
David Astruga
Released
2022-06-10
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.34
November 1, 2026€0.36
October 30, 2026€0.39
October 29, 2026€0.38
October 28, 2026€0.39

Prices

SourceNon-foilFoil
Cardmarketlow €0.09 trend €0.34 30-day avg €0.41low – trend €0.00 30-day avg –
CardTrader (RU)No offers
CardTrader (any language)NM from €0.32 NM from €10,000.64

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • Grell Philosopher causes Horrors to gain only activated abilities. They don't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities.

  • Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.

  • The granted abilities effectively use “this permanent” rather than “[that card's name],” so you treat the abilities as if they were printed on the creature that gained the ability. For example, say the artifact was Universal Solvent, which has the ability “{7}, {T}, Sacrifice Universal Solvent: Destroy target permanent.” If Grell Philosopher gained that ability, you'd treat it as though it said “{7}, {T}, Sacrifice Grell Philosopher: Destroy target permanent.”

Printings

14 printings

SetNo.RarityLanguageEURUSDCMCT
CLB(Shown printing)666RareRU––€0.09–
CLB616RareDE––€0.09€0.89
CLB666RareZHS––€0.09–
CLB666RarePT––€0.09–
CLB666RareZHT––€0.09€0.52
CLB616RareFR––€0.09–
CLB616RareJA––€0.09€0.33
CLB666RareIT––€0.09€0.50
CLB666RareES––€0.09€0.65
CLB616RareEN€0.23$0.45€0.09€0.49
CLB666RareJA––€0.09€0.59
CLB666RareDE––€0.09€0.99
CLB666RareFR––€0.09€0.47
CLB666RareEN€0.39$0.63€0.09€0.32

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